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c

scala.reflect.internal.Trees

LazyTreeCopier

class LazyTreeCopier extends SymbolTable.InternalTreeCopierOps

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  1. LazyTreeCopier
  2. InternalTreeCopierOps
  3. TreeCopierOps
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Instance Constructors

  1. new LazyTreeCopier()

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def Alternative(tree: SymbolTable.Tree, trees: List[SymbolTable.Tree]): SymbolTable.Alternative

    Creates a Alternative node from the given components, having a given tree as a prototype.

    Creates a Alternative node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  5. def Annotated(tree: SymbolTable.Tree, annot: SymbolTable.Tree, arg: SymbolTable.Tree): SymbolTable.Annotated

    Creates a Annotated node from the given components, having a given tree as a prototype.

    Creates a Annotated node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  6. def AppliedTypeTree(tree: SymbolTable.Tree, tpt: SymbolTable.Tree, args: List[SymbolTable.Tree]): SymbolTable.AppliedTypeTree

    Creates a AppliedTypeTree node from the given components, having a given tree as a prototype.

    Creates a AppliedTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  7. def Apply(tree: SymbolTable.Tree, fun: SymbolTable.Tree, args: List[SymbolTable.Tree]): SymbolTable.Apply

    Creates a Apply node from the given components, having a given tree as a prototype.

    Creates a Apply node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  8. def ApplyDynamic(tree: SymbolTable.Tree, qual: SymbolTable.Tree, args: List[SymbolTable.Tree]): SymbolTable.ApplyDynamic
    Definition Classes
    LazyTreeCopierInternalTreeCopierOps
  9. def ArrayValue(tree: SymbolTable.Tree, elemtpt: SymbolTable.Tree, trees: List[SymbolTable.Tree]): SymbolTable.ArrayValue
    Definition Classes
    LazyTreeCopierInternalTreeCopierOps
  10. def Assign(tree: SymbolTable.Tree, lhs: SymbolTable.Tree, rhs: SymbolTable.Tree): SymbolTable.Assign

    Creates a Assign node from the given components, having a given tree as a prototype.

    Creates a Assign node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  11. def AssignOrNamedArg(tree: SymbolTable.Tree, lhs: SymbolTable.Tree, rhs: SymbolTable.Tree): SymbolTable.AssignOrNamedArg

    Creates a AssignOrNamedArg node from the given components, having a given tree as a prototype.

    Creates a AssignOrNamedArg node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  12. def Bind(tree: SymbolTable.Tree, name: SymbolTable.Name, body: SymbolTable.Tree): SymbolTable.Bind

    Creates a Bind node from the given components, having a given tree as a prototype.

    Creates a Bind node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  13. def Block(tree: SymbolTable.Tree, stats: List[SymbolTable.Tree], expr: SymbolTable.Tree): SymbolTable.Block

    Creates a Block node from the given components, having a given tree as a prototype.

    Creates a Block node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  14. def CaseDef(tree: SymbolTable.Tree, pat: SymbolTable.Tree, guard: SymbolTable.Tree, body: SymbolTable.Tree): SymbolTable.CaseDef

    Creates a CaseDef node from the given components, having a given tree as a prototype.

    Creates a CaseDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  15. def ClassDef(tree: SymbolTable.Tree, mods: SymbolTable.Modifiers, name: SymbolTable.Name, tparams: List[SymbolTable.TypeDef], impl: SymbolTable.Template): SymbolTable.ClassDef

    Creates a ClassDef node from the given components, having a given tree as a prototype.

    Creates a ClassDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  16. def CompoundTypeTree(tree: SymbolTable.Tree, templ: SymbolTable.Template): SymbolTable.CompoundTypeTree

    Creates a CompoundTypeTree node from the given components, having a given tree as a prototype.

    Creates a CompoundTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  17. def DefDef(tree: SymbolTable.Tree, mods: SymbolTable.Modifiers, name: SymbolTable.Name, tparams: List[SymbolTable.TypeDef], vparamss: List[List[SymbolTable.ValDef]], tpt: SymbolTable.Tree, rhs: SymbolTable.Tree): SymbolTable.DefDef

    Creates a DefDef node from the given components, having a given tree as a prototype.

    Creates a DefDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  18. def ExistentialTypeTree(tree: SymbolTable.Tree, tpt: SymbolTable.Tree, whereClauses: List[SymbolTable.MemberDef]): SymbolTable.ExistentialTypeTree

    Creates a ExistentialTypeTree node from the given components, having a given tree as a prototype.

    Creates a ExistentialTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  19. def Function(tree: SymbolTable.Tree, vparams: List[SymbolTable.ValDef], body: SymbolTable.Tree): SymbolTable.Function

    Creates a Function node from the given components, having a given tree as a prototype.

    Creates a Function node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  20. def Ident(tree: SymbolTable.Tree, name: SymbolTable.Name): SymbolTable.Ident

    Creates a Ident node from the given components, having a given tree as a prototype.

    Creates a Ident node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  21. def If(tree: SymbolTable.Tree, cond: SymbolTable.Tree, thenp: SymbolTable.Tree, elsep: SymbolTable.Tree): SymbolTable.If

    Creates a If node from the given components, having a given tree as a prototype.

    Creates a If node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  22. def Import(tree: SymbolTable.Tree, expr: SymbolTable.Tree, selectors: List[SymbolTable.ImportSelector]): SymbolTable.Import

    Creates a Import node from the given components, having a given tree as a prototype.

    Creates a Import node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  23. def LabelDef(tree: SymbolTable.Tree, name: SymbolTable.Name, params: List[SymbolTable.Ident], rhs: SymbolTable.Tree): SymbolTable.LabelDef

    Creates a LabelDef node from the given components, having a given tree as a prototype.

    Creates a LabelDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  24. def Literal(tree: SymbolTable.Tree, value: SymbolTable.Constant): SymbolTable.Literal

    Creates a Literal node from the given components, having a given tree as a prototype.

    Creates a Literal node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  25. def Match(tree: SymbolTable.Tree, selector: SymbolTable.Tree, cases: List[SymbolTable.CaseDef]): SymbolTable.Match

    Creates a Match node from the given components, having a given tree as a prototype.

    Creates a Match node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  26. def ModuleDef(tree: SymbolTable.Tree, mods: SymbolTable.Modifiers, name: SymbolTable.Name, impl: SymbolTable.Template): SymbolTable.ModuleDef

    Creates a ModuleDef node from the given components, having a given tree as a prototype.

    Creates a ModuleDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  27. def New(tree: SymbolTable.Tree, tpt: SymbolTable.Tree): SymbolTable.New

    Creates a New node from the given components, having a given tree as a prototype.

    Creates a New node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  28. def PackageDef(tree: SymbolTable.Tree, pid: SymbolTable.RefTree, stats: List[SymbolTable.Tree]): SymbolTable.PackageDef

    Creates a PackageDef node from the given components, having a given tree as a prototype.

    Creates a PackageDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  29. def RefTree(tree: SymbolTable.Tree, qualifier: SymbolTable.Tree, selector: SymbolTable.Name): SymbolTable.RefTree

    Creates a RefTree node from the given components, having a given tree as a prototype.

    Creates a RefTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  30. def ReferenceToBoxed(tree: SymbolTable.Tree, idt: SymbolTable.Ident): SymbolTable.ReferenceToBoxed

    Creates a ReferenceToBoxed node from the given components, having a given tree as a prototype.

    Creates a ReferenceToBoxed node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  31. def Return(tree: SymbolTable.Tree, expr: SymbolTable.Tree): SymbolTable.Return

    Creates a Return node from the given components, having a given tree as a prototype.

    Creates a Return node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  32. def Select(tree: SymbolTable.Tree, qualifier: SymbolTable.Tree, selector: SymbolTable.Name): SymbolTable.Select

    Creates a Select node from the given components, having a given tree as a prototype.

    Creates a Select node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  33. def SelectFromTypeTree(tree: SymbolTable.Tree, qualifier: SymbolTable.Tree, selector: SymbolTable.Name): SymbolTable.SelectFromTypeTree

    Creates a SelectFromTypeTree node from the given components, having a given tree as a prototype.

    Creates a SelectFromTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  34. def SingletonTypeTree(tree: SymbolTable.Tree, ref: SymbolTable.Tree): SymbolTable.SingletonTypeTree

    Creates a SingletonTypeTree node from the given components, having a given tree as a prototype.

    Creates a SingletonTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  35. def Star(tree: SymbolTable.Tree, elem: SymbolTable.Tree): SymbolTable.Star

    Creates a Star node from the given components, having a given tree as a prototype.

    Creates a Star node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  36. def Super(tree: SymbolTable.Tree, qual: SymbolTable.Tree, mix: SymbolTable.TypeName): SymbolTable.Super

    Creates a Super node from the given components, having a given tree as a prototype.

    Creates a Super node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  37. def Template(tree: SymbolTable.Tree, parents: List[SymbolTable.Tree], self: SymbolTable.ValDef, body: List[SymbolTable.Tree]): SymbolTable.Template

    Creates a Template node from the given components, having a given tree as a prototype.

    Creates a Template node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  38. def This(tree: SymbolTable.Tree, qual: SymbolTable.Name): SymbolTable.This

    Creates a This node from the given components, having a given tree as a prototype.

    Creates a This node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  39. def Throw(tree: SymbolTable.Tree, expr: SymbolTable.Tree): SymbolTable.Throw

    Creates a Throw node from the given components, having a given tree as a prototype.

    Creates a Throw node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  40. def Try(tree: SymbolTable.Tree, block: SymbolTable.Tree, catches: List[SymbolTable.CaseDef], finalizer: SymbolTable.Tree): SymbolTable.Try

    Creates a Try node from the given components, having a given tree as a prototype.

    Creates a Try node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  41. def TypeApply(tree: SymbolTable.Tree, fun: SymbolTable.Tree, args: List[SymbolTable.Tree]): SymbolTable.TypeApply

    Creates a TypeApply node from the given components, having a given tree as a prototype.

    Creates a TypeApply node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  42. def TypeBoundsTree(tree: SymbolTable.Tree, lo: SymbolTable.Tree, hi: SymbolTable.Tree): SymbolTable.TypeBoundsTree

    Creates a TypeBoundsTree node from the given components, having a given tree as a prototype.

    Creates a TypeBoundsTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  43. def TypeDef(tree: SymbolTable.Tree, mods: SymbolTable.Modifiers, name: SymbolTable.Name, tparams: List[SymbolTable.TypeDef], rhs: SymbolTable.Tree): SymbolTable.TypeDef

    Creates a TypeDef node from the given components, having a given tree as a prototype.

    Creates a TypeDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  44. def TypeTree(tree: SymbolTable.Tree): SymbolTable.TypeTree

    Creates a TypeTree node from the given components, having a given tree as a prototype.

    Creates a TypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  45. def Typed(tree: SymbolTable.Tree, expr: SymbolTable.Tree, tpt: SymbolTable.Tree): SymbolTable.Typed

    Creates a Typed node from the given components, having a given tree as a prototype.

    Creates a Typed node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  46. def UnApply(tree: SymbolTable.Tree, fun: SymbolTable.Tree, args: List[SymbolTable.Tree]): SymbolTable.UnApply

    Creates a UnApply node from the given components, having a given tree as a prototype.

    Creates a UnApply node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  47. def ValDef(tree: SymbolTable.Tree, mods: SymbolTable.Modifiers, name: SymbolTable.Name, tpt: SymbolTable.Tree, rhs: SymbolTable.Tree): SymbolTable.ValDef

    Creates a ValDef node from the given components, having a given tree as a prototype.

    Creates a ValDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    LazyTreeCopierTreeCopierOps
  48. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  49. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... ) @native()
  50. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  51. def equals(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  52. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  53. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  54. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  55. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  56. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  57. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  58. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  59. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  60. def toString(): String
    Definition Classes
    AnyRef → Any
  61. val treeCopy: SymbolTable.TreeCopier
  62. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  63. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  64. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... ) @native()

Inherited from SymbolTable.TreeCopierOps

Inherited from AnyRef

Inherited from Any

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