Class and Description |
---|
ScenarioCommandManager
This class is used to actually invoke
Command ' methods on given command (allow, execute, undo) |
ScenarioCommandRegistry
This class is used to store
Queue es of executed/undone Command s |
ScenarioSimulationContext
This class represent the Context inside which the commands will be executed
|
ScenarioSimulationContext.Status
Class representing the variable Status of the context
|
ScenarioSimulationViolation
Class holding a meaningful message describing the violation happened
|
Class and Description |
---|
ScenarioSimulationContext
This class represent the Context inside which the commands will be executed
|
ScenarioSimulationContext.Status
Class representing the variable Status of the context
|
ScenarioSimulationViolation
Class holding a meaningful message describing the violation happened
|
Class and Description |
---|
ScenarioSimulationContext
This class represent the Context inside which the commands will be executed
|
Class and Description |
---|
ScenarioSimulationContext
This class represent the Context inside which the commands will be executed
|
Class and Description |
---|
ScenarioSimulationContext
This class represent the Context inside which the commands will be executed
|
Class and Description |
---|
ScenarioCommandManager
This class is used to actually invoke
Command ' methods on given command (allow, execute, undo) |
ScenarioCommandRegistry
This class is used to store
Queue es of executed/undone Command s |
ScenarioSimulationContext
This class represent the Context inside which the commands will be executed
|
ScenarioSimulationEventHandler
This class is meant to be a centralized listener for events fired up by UI, responding to them issuing specific
Command s. |
Class and Description |
---|
ScenarioSimulationContext
This class represent the Context inside which the commands will be executed
|
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